SOUTH PARK SUPER MARIO BROTHERS 2
By Joe Dixon/Polygon


GAMEPLAY TIPS:

1. Collect as many coins as you can. You need to gain extra lives whenever possible, as
   lives can be lost quickly on harder sections.

2. Push Turtle Shells to flatten multiple enemies and break open '?' boxes. Be careful,
   though, they become deadly to you as well after being pushed, so do not run behind them.
   You may make accidental contact. When pushing, do not hold the 'Run' button.

3. In water stages, you can press the 'Jump' button at any time for extra upwards momentum.
   Although you cannot defeat water enemies by landing on them, if you can find a
   Fireflower, you can beat them with a fireball.

4. Remember, fireballs bounce off of the ground, so you can hit enemies on many platforms if
   you aim correctly.

5. Man-eating plants are found inside green/silver pipes. They do not emerge until you
   approach them, so you cannot tell from a distance whether or not a pipe contains a
   plant. You can only defeat a plant with a fireball, so be ready to dodge a plant before
   you jump, particularly if you need to land on the rim of the pipe to avoid the plant.

6. Cannons, unlike plants, do not activate until you move away from them. Their bullets
   cannot be destroyed by fireballs, but can be jumped upon. You will gain points for this.

7. Not all blocks are visible. Some '?' blocks and Brick blocks have been purposely hidden,
   particularly in underground areas. You may find these by accident, but sometimes you
   can find them by looking at the surrounding blocks. Often they are placed in a large
   empty space, or in a small corner where you normally would not go. Nearly every Star
   power-up in the game will be in one of these blocks.

8. Remember that if you find a coin inside a Brick block, you can continue to gain coins
   by repeatedly hitting the block until it expires. You will never find a Star inside a
   '?' block, so remember to check the Brick blocks for this elusive power-up. With a
   Star, you will be invincible for a short period, so try to defeat as many enemies as you
   can in this time, and keep in mind that you can still be killed by falling out of the
   level.

9. By finishing a round, various bonus points will be awarded. Firstly, you will gain points
   for the distance up the flagpole you touch - the higher, the more points you will recieve.
   You are then awarded points for every second you have remaining on the clock. Finally,
   on outdoor and water rounds, you may see several explosions occur in the sky/water. You
   gain 500 points for each of these. See if you can discover what triggers this bonus.

10. The fourth round of every world takes place inside the castle. In these rounds, the
    emphasis is mainly on obstacles as opposed to enemies, and inparticular, the rotating
    columns of fire. It is important to wait for the right moment when trying to pass these
    flames, as two or more may be situated close to each other, complicating matters. At the
    end of the round, you must avoid or defeat Bowser, the enemy from Super Mario Brothers.
    If you have a Fireflower, 10 hits will destroy Bowser, allowing you to take the axe and
    win. If you don't have a Fireflower, you can still take the axe, which will destroy the
    drawbridge, by jumping over Bowser, or running under him when he jumps. Watch out for
    his flame breath, as this will attack you even before you reach him.


Hopefully these 10 tips will help you beat the 5 worlds of SPSMB2, and go on to achieve a
great high score. If you still have difficulty, the only advice I can offer is to practice.
The more you play, the more familiar you will become with the areas, and the better you will
perform. Even if you cannot beat the game, you can still have fun playing!

-Joe Dixon, Polygon




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For more general help, see the 'Help' function on the main game menu.

If you need to contact Polygon, send e-mail to: JDXpolygon@aol.com

To see more Polygon games, visit: www.geocities.com/JDXpolygon/

Thank you for playing SPSMB2!



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